Hi, and welcome to #TalkbackTuesday. This week’s interview is with Mr. Bishoy George. See his interview below.
Talkback Tuesday is a feature for and about everyday people. It is always inspirational to look into the life of another person, and realize it is just as complex and large and confusing as your own.
1. For the readers, who are you, what do you do, and what is your current side project?
My name’s Bishoy. My answers to these questions will be partial answers but will hopefully satisfy the level of curiosity of the readers. I’m a human being who is excited about discovery, development and creativity.
I do many things from drawing and painting to teaching English to writing in philosophy to being a board game maniac. Almost all projects I get into can be considered side projects. My latest project has everything to do with the world of board games.
2. Tell me more about your love for board games. In your opinion, why are tabletop games just as good, if not better, than video games, and why should more people play them?
My love for board games started three months ago when I moved in with two friends of mine. One [of them] has been a board game fanatic for the past two years. Ahmad considers his weekends to be devoted to board gaming sessions. I would rarely see him before he became my roommate. Back then, I would just wonder how interesting these games might have been.
But as soon as we became roommates, his friends started having all this fun under our roof every weekend. One game after the other, and I’m only beginning to grow into my passion for board games and the wonderful capacities they provide. I think the most clear distinction between tabletop games and video games is the level of interaction involved and the type of it as well.
While video games engage the player in terms of reflex speed and individual absorption into the creative world of the game and its characters, tabletop games engage players in a much more tangible way, allowing them to use their communication, deduction and decision making skills within an actual community of people.
Tabletop games allow players to use their communication and decision making skills within an actual community of people.
Whether the games are based on deception and competition or based on teamwork, the player’s social skills are nevertheless challenged. And that naturally has its own appeal in a highly screen-driven, competitive world.
3. You said you are excited about discovery, development, and creativity. How does that factor into philosophy and teaching English? What is your personal philosophy about learning and growth?
Discovery simply points towards the spirit of innocent curiosity and a passion to learn more about both what’s inward and what’s outward.
Development points towards the rational ability to judge, analyze, organize and make decisions based on available information as to what works best.
Creativity points towards the willingness to involve the body and the senses in the process of making things happen using both the powers of discovery and development. All of these qualities are part of the base of achievement.
All of these qualities – discovery, development, creativity – are a part of the base of achievement.
Philosophy to me is a process that requires the philosopher to partake in all these areas simultaneously in order to successfully understand any one philosophy that needs to be understood. And that is the direction in which my personal philosophies have been evolving over the years.
Teaching English, though a project that is at a pause right now, has been another area that showed me the impact of setting the right motives and feelings in [the context of] efficiently learning the language and making observable and experiential progress.
4. Great. If you had to offer advice to the next generation of free thinkers, what would be the three things you would say?
Hmm, I’d say:
- Asking the right question is a solution within itself. It is a skill that can be developed.
- It may be part of our nature to avoid questions at times. Especially questions that, if asked honestly, would reveal knowledge that we may fear knowing. That fear may be due to not wanting to feel suffering, disappointment or simply change. And that is all okay to acknowledge and accept if it ever exists.
- Take life lightly yet courageously. Linguistic expression is an artistic medium just like any other. And when your skills in understanding and expressing your thoughts grow stronger, you begin to paint scenes that add to your life rather than take away from it.
5. Fantastic. Finally, do you have anything to plug? It could be a business or movement, or it could be anything from a song to words of wisdom.
I’d like to encourage whoever is reading this to play more board games! I’d like to suggest a few games:
- Forbidden Desert (a co-operative escape game)
- Shadows Over Camelot (a co-operative horror game with a betrayal twist)
- A Game of Thrones (a strategic fantasy war game)
- The Resistance (a deception and debate game)
These games cover a variety of environments that focus on different modes of social interaction.
Thank you for reading Talkback Tuesday! You can leave a follow-up question for Bishoy in the comments below. I’ll get an answer for you.
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Next, check out the previous interview from last Tuesday with Chandni Sawlani by clicking on the image below.